Game Engine Engineer
Engine Architecture
Work Model
Hybrid
Location
Porto, Portugal
Experience
1 - 3 years
Contract type
Full Time
Whether you are a gameplay or a physics expert, a graphics or networking specialist, or just a great engineer, there will be always ways to stand out in our next big game.
- Analyzing and fixing common problems in a legacy game engine, such as deprecated tech, API or similar
- load times, memory usage, and performance problems
- Evolving and solving new ways to build game engine tech
- Supporting internal teams with best practices and new implementations
- Supporting external clients with new technology
WHAT YOU WILL DO
- Degree in Engineering, Computer Science (or) Big portfolio (GitHub, Site, Prototypes)
- Excellent C++ skills (API design, patterns, memory management)
- Good JavaScript skills (Prototyping, ECMA standards)
- Pragmatic and creative problem solver
WHAT WE EXPECT
- Familiarity with different game engines and architectures (Unreal/Unity/Godot)
WHAT WE VALUE
- Health Insurance
- Training: individual budget for training + training plan for department + knowledge sharing + TechTalks + Language lessons (English and Spanish)
- A challenging work (comes with free coffee & fruit!)
- Career Evolution (technical and leadership path)
- Mentoring, Coaching and Talent Development Programs
- Soccer, Padel and Volleyball Teams, Yoga and Chinese Boxing Class
- Power-ups in Coverflex Card
- Annual Nerf War
- Proximity is one of our values - you will have several events like team buildings, christmas party, company birthday party and many more events. Basically we like to be together
- Our culture and co-workers are the best thing about working at Fabamaq and we are proud of that
WHAT WE OFFER