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Game Engine Engineer

Engine Architecture

  • Work Model

    Hybrid

  • Location

    Porto, Portugal

  • Experience

    1 - 3 years

  • Contract type

    Full Time

Whether you are a gameplay or a physics expert, a graphics or networking specialist, or just a great engineer, there will be always ways to stand out in our next big game.

    WHAT YOU WILL DO

  • Analyzing and fixing common problems in a legacy game engine, such as deprecated tech, API or similar
  • load times, memory usage, and performance problems
  • Evolving and solving new ways to build game engine tech
  • Supporting internal teams with best practices and new implementations
  • Supporting external clients with new technology

    WHAT WE EXPECT

  • Degree in Engineering, Computer Science (or) Big portfolio (GitHub, Site, Prototypes)
  • Excellent C++ skills (API design, patterns, memory management)
  • Good JavaScript skills (Prototyping, ECMA standards)
  • Pragmatic and creative problem solver

    WHAT WE VALUE

  • Familiarity with different game engines and architectures (Unreal/Unity/Godot)

    WHAT WE OFFER

  • Health Insurance
  • Training: individual budget for training + training plan for department + knowledge sharing + TechTalks + Language lessons (English and Spanish)
  • A challenging work (comes with free coffee & fruit!)
  • Career Evolution (technical and leadership path)
  • Mentoring, Coaching and Talent Development Programs
  • Soccer, Padel and Volleyball Teams, Yoga and Chinese Boxing Class
  • Power-ups in Coverflex Card
  • Annual Nerf War
  • Proximity is one of our values - you will have several events like team buildings, christmas party, company birthday party and many more events. Basically we like to be together
  • Our culture and co-workers are the best thing about working at Fabamaq and we are proud of that

Apply for this position

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